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Thread Statistics | Show CCP posts - 1 post(s) |

Johana Walker
Lonestar Squadron
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Posted - 2007.05.12 22:52:00 -
[1]
About 150 Caps and various super caps depending on the day. So far every single entity that has the superblob has taken one look at it, decided that there was no way in hell they could fight it, and gone away. Lets be honest the only thing keeping the superblob from sweaping all in it's way is the logistics time it take to take another system. Where are the rest of the coallition, desparately trying to build more (super)caps if they have any sense.
Unless somebody can kill the superblob this will all be over in two or three months with BoB controlling most of conquorable 0.0. At that point the only thing that can threaten the BoB age is CCP changing game mechanics so that supercaps can be built at NPC stations.
God some day's I hate this game.
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.12 23:23:00 -
[2]
Originally by: Minnu Edited by: Minnu on 12/05/2007 23:00:55
Originally by: Johana Walker About 150 Caps and various super caps depending on the day. So far every single entity that has the superblob has taken one look at it, decided that there was no way in hell they could fight it, and gone away. Lets be honest the only thing keeping the superblob from sweaping all in it's way is the logistics time it take to take another system. Where are the rest of the coallition, desparately trying to build more (super)caps if they have any sense.
Unless somebody can kill the superblob this will all be over in two or three months with BoB controlling most of conquorable 0.0. At that point the only thing that can threaten the BoB age is CCP changing game mechanics so that supercaps can be built at NPC stations.
God some day's I hate this game.
Boehoehoe wtf is your point. The omg-rape-train was intented to be so uber? Now them goons start to lose grib on reality, fact they are noobs. They cant achieve **** without the red alliance in their backs.
When coalition was rising we didnt hear you whine about blops, now when they are falling you start boehoehoe nerf nerf nerf. Grow up dude
Not an bob alt
So your point is that if you can't field a superblob you should not hold space in 0.0? What do I want? I want to be the person who coined term superblob. I want to see every post talking about this war talking about the superblob as a technical term. When you realize why I want that you'll know what I'm trying to accomplish.
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.12 23:30:00 -
[3]
Originally by: OzaLoni
Originally by: sakana One does not simply kill a superblob
Sorry, there is but one version of this quote.
Quote: One does not simply walk into fountain!
Please be sure to use the correct version of this quote in future. As for the blob, there are always ways and means to dealing with blobs. The question is are you willing to think outside the box and try different theories ?
Sigh and maybe if you keep saying that you can keep the Dev's from nerfing you. Seriously the BoB superblob has to be the best spidertank ever seen in the game. You're side had carriers stand up for how long against the focused fire of an entire dread fleet? Seriously if one of your ships has even one HP remaining before the rep cycle hits it's going to be back up to full HP how fast. Give me a break the only thing that's going to be stop your blob is the removal of all cap sized reppers (and replacement with cap extenders/plates).
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.12 23:49:00 -
[4]
Originally by: Arenis Xemdal Your covert implications that we blob with overwhelming force are absurd.
First point: Coalition brought 200 capitals into Delve for the F-TE1T theatre, 50 more than we had.
Second point: We only pulled those kinda numbers once.
Speaking from the best of my knowledge, you should be replacing FCs, not building more ships. We got jumped once and took a fairly good hit when 9 BoB dreadnaughts were downed, but returned the favour to the Coalition of Family Values at least ten times.
And lastly, the end was supposed to be nigh 2-3 months after EC-P8R. Are you saying we have to wait another 2-3 months until EVE is ours? :(
PS: The end is nigh.
Actually the current game mechanics are idiotic. I'm begging to feel like I'm playing a bad game of Space 1889 (not nocking that RPG BTW). Currently there is no asymetical threat to cap ships. Instead we are replaying the Russo-Japanesse War, all the observe reports say "big guns nothing else matters." What we need is a torpedo (and I don't mean the type that are in the game), something with which a smaller ship can be a credible threat to a cap ship with. Until then the numbers mean that the most cap firepower wins.
And please stop insulting coallition FC's. Your cap ships have how much in high end faction mods. You aren't out manuvering the coallition you are PWNing them the same way a HAC PWNs say an incursus. The other guy just dosn't have enough firepower and can't get it (well unless RA have been giving goons a cut of the complex loot...).
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.13 00:21:00 -
[5]
Originally by: Hast
Originally by: Johana Walker
Originally by: Arenis Xemdal Your covert implications that we blob with overwhelming force are absurd.
First point: Coalition brought 200 capitals into Delve for the F-TE1T theatre, 50 more than we had.
Second point: We only pulled those kinda numbers once.
Speaking from the best of my knowledge, you should be replacing FCs, not building more ships. We got jumped once and took a fairly good hit when 9 BoB dreadnaughts were downed, but returned the favour to the Coalition of Family Values at least ten times.
And lastly, the end was supposed to be nigh 2-3 months after EC-P8R. Are you saying we have to wait another 2-3 months until EVE is ours? :(
PS: The end is nigh.
Actually the current game mechanics are idiotic. I'm begging to feel like I'm playing a bad game of Space 1889 (not nocking that RPG BTW). Currently there is no asymetical threat to cap ships. Instead we are replaying the Russo-Japanesse War, all the observe reports say "big guns nothing else matters." What we need is a torpedo (and I don't mean the type that are in the game), something with which a smaller ship can be a credible threat to a cap ship with. Until then the numbers mean that the most cap firepower wins.
And please stop insulting coallition FC's. Your cap ships have how much in high end faction mods. You aren't out manuvering the coallition you are PWNing them the same way a HAC PWNs say an incursus. The other guy just dosn't have enough firepower and can't get it (well unless RA have been giving goons a cut of the complex loot...).
so what your basicly saying is that you think its unfair that the people with the most assets and skill, both in building and employing stuff wins?
Because thats really what you are saying right now. You think its unfair that your t1 frigate blobs cant break a pos siege.
And now you are also complaining over the fact that BoB fit nice mods to their ships? 
come on, give me a break, you are sounding redicilous.
Well lets see lets replace "skill points" with number of man hours to operate and On December 7th 1941 a "blob" or relatively "low SP pilots" in "small ships" (ok airplane actually) took out the main US "dreadnaught fleet" anchored at Pearl Harbor. On June 4th 1942 the Americans returned the favor at a place called Midway.
Like I said biggest and best wins is classic battleship combat and you get, at best, the battle of Jutland. If you want to have dynamic combat you need a asyemtric threat to the cap ships. We don't have that now. And um last time I check the Pacific war had a bit more tactics than simple blobage, CCP could stand to take some notes.
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.13 00:25:00 -
[6]
Originally by: Rhaegor Stormborn
Originally by: Johana Walker The other guy just dosn't have enough firepower and can't get it (well unless RA have been giving goons a cut of the complex loot...).
And whose fault is it that they have agreed to this? Surely, you are not blaming BoB or CCP for short-sighted agreements between alliances in the Coalition?
So you can harvest a cap ships worth of mods from your complexes how quickly? You should go into politics, I said the coallition can't gather top end mods for a huge dread fleet in a reasonable timeframe, and you turn around with this? Just what kind of spawn rate do you have down in BoB space !?!?!
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.13 03:43:00 -
[7]
Originally by: Iasius Yeah lets see lots of capital on capital ship action its the future. The Moros would make a great support ship . Fit nanos on them too, oh damn that got nerfed. I was in the system when MC lost the cap yard but i fitted a cloak to a geddon as i knew it would be a lag fast. I painted 4 warhammer 40k figures, very productive op.
I guess if BOB put huge capitals on the table its very hard to counter. But selective precise use of capitals by the coalition would yield results. But it seems the use of capitals is a confidence game. If one side gets theirs spanked the rest get used for car shows.
Battle of Jutland syndrome. If either side looses it's capital fleet they have no chance of rebuilding while their empire still exists. As a result they are unwilling to risk their fleet in a chancy situation. Ask Seleene about the IAC/ISS war if you want a better explanation of this point.
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.13 04:11:00 -
[8]
Originally by: Buxaroo
Originally by: Moonlight Express Last I heard, coalition owned 200+ capitals and 3 titans themselves. ItĘs just that BoB actually puts theirs to use.
Bingo, we have a winner!
Well it's nice of you to admit that to control 0.0 space you need a minimum of $52,000+ worth of internet spaceships (200 * 2.2b average for dread = 440bn at $120/Bn isk if you where to buy them with GTC's and that's just for the Hulls!!!) Double that if you figure that the ships are faction fitted.
Am I the only person to think that something is wrong here? That's just way to much value running around a video game.
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.13 16:45:00 -
[9]
Originally by: Guderian
Originally by: King Fury *snip*
I'm sure that since bob is made up of loosers, you have nothing to worry about.
About Shinra merging into RKK, then its the same guys that were instrumental in helping LV claim all the space we once had, that are now in BOB. Yes, LV as an alliance got kicked out of our regions and crumpled under the pressure of the coalition. But now the same guys are back in Tenerifes and figthing the coalition in the systems LV owned, just under a different banner.
So your main in GOON might have disposed of LV name, but certainly not the members. And it sounds like it's driving you cracy that you couldn't get people to stop fighting you, so you can NPC/mine in peace.
Ah the great Shinra merger with RKK (god somebody in BE must be *****ing up reading that). Hum BoB wouldn't accept a corp with >20m SP characters so they made you disban and dump your nubs. The fact that you went through with it says all the needs to be said about the honor of the former Shinra.
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.13 16:50:00 -
[10]
Edited by: Johana Walker on 13/05/2007 16:48:46 Double post
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.13 17:08:00 -
[11]
Originally by: Tzrailasa
Originally by: Narciss Sevar
Originally by: Witty Moniker Stuff....I was in F-T when it all happened, and I can confirm this. Yes there was lag, but it was playable.
Reports from coalition capitals is they had insane lag. Personally i never made within 3 jumps due to some lagging out and freezing when jumping.
Everything but F-TE1T was lagged to a four-letter word or even worse (F-TE1T only halfway to a four-letter word). I was in the system next door (most of BoB actually weren't in F-TE1T), and had activation-lag of 10-15 minutes  I finally got in after about 1-1.5 hours (and this was 1 jump!), and after bubbling up dreads for 10-20 minutes, my poor little 'dictor got blown up by drones I didn't even see.
It seems CCP is introducing POS jumpgates to help alleviate some of this. On the other hand as only the defenders will be able to use them I give it a 50/50 chance of failing horribly.
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Johana Walker
Lonestar Squadron
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Posted - 2007.05.14 20:40:00 -
[12]
Originally by: MaxSkywalker Join the dark side!! 
Until they come for you.
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